Set against the medieval European witch hunts, Burn the Witch plays like your favorite social deduction games, but with more of what you love and less of what you don’t. Players have multiple lives. All decisions are public (no night phases), and everyone has a voice (no secret missions)
Illiterati is a cooperative survival word game. You and your fellow Librarians must work together to save the world from illiteracy by spelling words and binding books, all while surviving the onslaught of the Illiterati.
Mondrian: Color in Motion, the award-winning game where elegant art meets engaging strategy. Often described as ‘Dominos meets Checkers,’ players artfully stack cards, matching colors to build the vibrant, ever-changing game board as you play.
Regency is an interactive civilization-themed card game that features 18 different cultures around the world. Players take up the mantle of history’s greatest rulers and compete to be the first to assemble a complete domain consisting of six different types of citizens, including nobles, religious military, merchants, commoners, and brigands
Rival Restaurants is a chaotic, fast-paced, strategy and negotiating game that pits aspiring restaurant owners against one another as they race to become “The Wiener!” You’ll pick from restaurants with unique play-styles, harness your chef’s zany abilities, and use game-changing action cards to elevate your eatery to gastronomical glory.
Trapped together, you must explore Shadow Brume’s rooms, manage dwindling light, and unlock your unique abilities to find the house’s weak point before it consumes you all.
Wet Blanket is a game about spoiling parties with socially awkward situations. Drive as many people away from the main party as you can so that they go to your party instead.
In Wrestling Cubes, being pushy isn’t just allowed—it’s how you win! Step into the ring and grapple with your opponent, strategically sliding, spinning, and pushing your cubes. Your mission: cleverly outmaneuver and ‘pin’ your opponent’s cubes by engaging them to remove their movement triangles, one by one.