In an ever-changing future that uses pop culture, comics, gaming, and more as essential learning tools, what is the best way for students to be involved? Does traditional education still work? How important is hands-on learning? There's a difference between having a seat and having a voice. Showing up is necessary, but is it sufficient? Educators who use comics, pop culture, and gaming in classrooms—including Dr. Chris Wildrick (Syracuse University), Dr. Christina Knopf (SUNY Cortland), Dr. Billy Obenauer (University of Maine), Krista Rozanski (Syracuse Libraries), Darlynne Overbaugh (First Congregational Church), and Bailey Day (Ithaca College)—discuss the challenges of teaching for an ever-changing future. Moderated by Ed Catto (Ithaca College).